Dragon Power! WiiPod
Call it a sign of the times, or just a sign of the fact that I've lived
too long, but I swear advertising firms have a list of only fifty or so
ideas to use in ads. What's more, I swear they've used every
idea
on that list, and have come around full circle back to #1.
What
is #1? The simplest, most boneheaded way to try to get
somebody
to buy your product: by convincing the target audience that you are cooler
than your competition, and that anybody who says different is a NERD!
I'm simultaneously baffled at why anyone would think this tactic would
work and
aghast at the fact that it does work a lot of the time. For
instance, this year I can't go anywhere without seeing at least ten
people wearing this hat:
Fur-collared parka and baggy,
extra-low-rise pants sold seperately.
I've never seen it before this winter, but this year it is THE
HAT, and everybody is wearing it. It looks a
little silly, like a ballcap that accidentally stumbled into Granny's World of Knitting
and didn't make it out alive. Regardless, if you don't have
that
hat, you are not one of the cool crowd. You're one of them.
And they
are totally not with it.
Anyway, I'm not here today to talk about hats. I'm going to
talk
about videogame and computer advertising. What I've noticed
is
that even the makers of electronics are trying to convince the
general population that buying a certain brand of videogame console or
computer system is cool, while buying another brand is uncool.
This just fills me with all varieties of giggles inside,
because
as we all know, videogames and computers are not the realm of the
popular, good-looking people, no matter how some of us nerds wish they
were. A computer that will make you cool is like a Big Mac
that
will make you thin. And even though everybody knows it, it
still
kind of works, on some level. Although the arguments are far
more
transparent in technology than in other venues, I think they
still
work because their target audience in particular wants much more
desperately to be hip and dominant in society.
I'd like to take a trip back in time, if I may. Consider this
magazine advertisement by Sega, circa 1993:
The sad thing is, that ad is
from an old GamePro magazine that I still have kicking around in my
room.
So I know
there is nothing I can do or buy that will make me cool, ever.
The ad is making the claim that the people who work at Sega are regular
joes, not computer geeks at all. They are laid-back,
down-to-earth folks who don't know much about programming or hardware,
but somehow have made a game system through the power of wearing blue
jeans and having their leather jackets hang open no matter how cold it
is. However, I really don't care about the social graces of
the
people who build my game system, or how badly they want to be the James
Dean of the programming world. Frankly, I want the nerdiest
of
the nerds to build a machine for me, which is pretty much what happened
at Nintendo, and which is also pretty much why Nintendo won the system
war for that entire generation.
Sega had this whole mentality that "cool" was more important than
"functional," when it came to making games. Their version of Mortal Kombat
was notoriously bloodier, but it was also not as good as Nintendo's for
just about every other reason you could imagine. Sega
designed
Sonic the hedgehog to be a hip, in-your-face character with
vaguely-defined "attitude" -- and then built a game around that.
Nintendo made a game first, and then figured out a mascot
later.
I mean, come on, Mario the Italian plumber? That's
not
going to resonate with kids the way a ninja turtle can. But
it
didn't matter, because the games Mario was in were just too damn fun to
ignore. Mario became popular because of his games, but
Sonic's
games became popular because PR companies fooled kids into believing
Sonic the hedgehog was "edgy." ...Which, being a hedgehog, I
suppose he was, in the literal sense.
Anyhow, long story short, Nintendo stuck to their guns, never
pretending to have a "cool" bone in their body, and eventually they won
the fight. Sega's tactics of making Nintendo into a social
pariah
ultimately failed, because at that time, virtually all gamers were
social pariahs anyway. What makes it extra silly is that
Sega's
employees were undoubtedly just as nerdy as Nintendo's must have been.
Except that now Sega is making games for Nintendo, which
still
makes me laugh every time I think about it. I'm not saying
Nintendo's closet is devoid of skeletons, but that's another story for
another day.
That is not the end of my little anecdote, however. Oh, no...
indeed, the plot thickens from here on. Let's zoom on back to
present day, and see how things are doing in the computer world...
You
know what they say: "The higher the groin, the cooler you are."
Oh look, if it isn't the stars of the almost-funny television
commercials Apple is putting out these days. One of them is a
nervous, shaky business man in a grey suit, worried about his unstable
future. The other is a sloppily-dressed hipster dufus who
thought
The Matrix
was a documentary
about what goes on inside his computer. One of them
represents
Microsoft Windows and its PC-based ways, and the other represents Apple
and its "Mac" line. Can you guess which is which?
He's
got his father's eyes!
That's right! PC is the depressed, world-weary man waving
goodbye
to his former glory. Mac is the HMV trainee whose bad-boy
apathy
is so monumental that his hands never leave his pockets as a display of
disinterest. Mac may leave the front door of the house open
when
he stumbles home at 4:00 am drunk every night, but just chill man, it's
all good, do you have any cheetos or something, cuz he got the
munchies, dude. Yeah, he got fired again, but so what?
McDonalds is always hiring, right?
Okay, it's not that I love Microsoft or anything, but let's just say
that I don't respond well to ads that are so transparent in their
pseudo-psychological mind games. Buying a white, ovule-shaped
piece of electronics is not going to make me the king of Frosh Week,
nor is using Windows going to cause me to spaz out and become obsessed
with spreadsheets and asymptotes. Personally, I was too much
of a
weenie in university for the former, and far too stupid for the latter.
So, we see another example of how "cool" tactics have been used to try
and scare you into buying a certain brand of electronics. But
now
for what I think is really bizarre -- the striking similarities between
Apple's product designs, logos, and interfaces, compared to Nintendo's:
iPod
is Latin for "one pod."
Well, well. What have Wii here? Nintendo's newest
system,
the Wii, versus Apple's iPod music player. Both companies
employ
sans-serif fonts, and are absolutely in love with the lower-case letter
i (Nintendo
perhaps a little too much). What else is the same, I wonder?
The
light! So bright, it burns!!!
Another funny caption might be "Don't shoot until you see the whites of
their is."
Man, I'm on a roll.
Both systems look as though they've come out of the white, sterile
cityscapes of what the year 2000 was supposed to look like, as seen in
a 1950's-era sci-fi movie. It's almost feels like the design
equivalent of hubris, like these companies tried to capture the essence
of God's heavenly perfection in an electronic device.
So, the whole ironic thing that I'm trying to get at is this:
Nintendo, once the victim of high school-like popularity
rituals,
is now trying to become cool by association with those who would make
fun of others. History Wiipeats, and the circle of life
continues.
I dunno, companies just keep trying the same old things to win
people over to their side. They've done it for longer than
I've
been alive, I'm sure (the tobacco industry comes to mind), but still I
become nostalgic when I think of better days... when a
videogame system was basically a square, grey box that you had to cram
a plastic cartridge into, and if it didn't work you had to blow in it
and look like a total dork. Maybe some gamers pretended to be
cooler than most, but they were only fooling themselves, and the rest
of us knew it. Nowadays, it seems everyone wants an iPod and
a
Wii -- whether they're 6 or 60, and whether or not they even know what
it
is. It's almost like people really think it is cool to own
one of
those. It's a status symbol now. I suppose I should
be happy about that, being a videogame
advocate and all. But it's all a little too eerie.
A little
too artificial and constructed. It's as if the
"marketing-first" philosophy behind Sonic
has come back, and this time it's snow white and connects to wireless
networks. iWiip for the future.